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Ricco 3

Ricco 3 has a surprising RNG element: how quickly the crane moves. This can change the best way to approach the ending of the level.

Beginner - Spin Jump

  • Jump then dive, dive hop, and rollout while adjusting your position to the right
  • Spin jump dive to the edge of the boat, fall off, then spin jump dive onto the upper section
  • Rollout, then spin jump and hover towards the crane
  • Depending on crane position, you can hover to the arm of the crane and dive onto it and slide off then hover
  • If the crane position is not favorable, spin jump and hover to the center of the crane. Then jump and spin towards the crane and hover when beneath it
  • Continue hovering until Mario hangs from the cage. Climb towards the gate, flip it, then jump dive into the shine

Advanced - Front Beyblade

  • Perform the same entry movement as the beginner strat, but spin jump up to the upper section instead of spin jump dive
  • Beyblade off the sloped orange part of the boat, aiming towards the cage’s gate
  • Hover, then either jump or spin jump off the crane depending on its position
  • Finish the level the same as the beginner strat

Advanced - Back Beyblade

This strat can be up to 0.7s faster than front beyblade and nearly 2s faster than beginner strat.

  • Perform the same entry movement as the beginner strat
  • After the rollout, beyblade off the sloped orange part of the boat, aiming towards the cage’s gate
  • If the crane is not in a favorable position, you may need to aim towards the center of the crane instead
  • Hover then either jump or spinjump off the crane depending on its position
  • Finish the level the same as the beginner strat